Archive for October, 2006

Why Sony Won’t Win The Next Generation

Friday, October 27th, 2006

It’s been a while since I wrote about Sony. However, this article needs a rebuttal because frankly, I think the dude is wrong. The article pretty much lays out the idea that Microsoft has squandered its potential 10 million unit head start and that Sony is going to go ahead and squash the 360. Unfortunately, this doesn’t take into account the biggest key to hitting the #1 spot in the consumer electronics world - price.

Price is a big deal. We all know that. Sony has never been able to sell a console at anything more than $199 and hit the mass market. Even when the PS2 did launch it was only $299, so it was able to sell well. Considering that the PS3 is almost TWICE As expensive, how do people expect that it will sell the exact same. In no situation ever has a product that is twice as expensive as its predecessor sold as well, especially in consumer electronics. Thus, even if the Playstation brand is the strongest brand in gaming, that doesn’t mean that gamers all of a sudden be willing to spend twice as much money before they buy a game.

Microsoft is going to try and sell 10 million before consoles before it drops the price. That’s a pretty lofty goal at $400 a console, but I think they can come close. Next year we should all see a $300 Xbox 360 and Halo 3 to boot, so that will spur things on for Microsoft, but even at $300, the Playstation 2 only was able to sell 10-20 million at that price. Microsoft knows that and at one point Peter Moore said that to sell 100 million consoles, you have to hit the $199 price point. Once Sony hit the $199 price point, it was able to sell 30 million units a year on both the Playstation and Playstation 2. So, it becomes a race to $199.

So, who is going to get there first? Sony, no. Microsoft, no. Nintendo, yep. Nintendo could launch at $199, but they didn’t because they want to get to $199 eventually, but not start there. Nintendo is delivering enough value to either break even or possibly make a little bit on each Wii sold. Microsoft is going to be the second system to hit $199 and it’s possible that the core system might get there next year. The Playstation 3 is probably 2-4 years from hitting the $199 price point. Think I’m joking?

It was 18 months between the PS2 launch at $299 before it dropped to $199(then $179 a few days later). So, with the Playstation 3 we can expect 12-18 months between each price drop. Can the PS3 get to $300 in 18 months? Maybe, but not likely. I’d say that the PS3 will drop about $100 a year until it can get to the $199 mark in 4 years. That sounds crazy, but the PS2 took 3 and a half years to go from $300 to $150. For the PS3 cut its price in half is going to take just as long.

Where will the 360 and the Wii be in 4 years? In four years we won’t be talking about the 360 anymore. We will be hearing about the next Xbox system. In four years Microsoft will be unveiling their plans for the next next gen. In four years the Wii will be about $100 and the next Nintendo handheld system will be dominating the market. In four years the Playstation 3 will maybe have sold 30-50 million units while the 360 and the Wii will probably sell a combined 100-150 million units.

I’m not saying that which system is going to be the most popular this next generation. However, I can say that price is always going to be a major factor in how many systems sell and that is one war that Sony won’t win this generation. By the time that Sony’s Playstation 3 gets to a mass-market price point(one that parents and teenagers can afford), the game will already be over for Sony.

FFVII: Dirge of Cerebrus is Boring

Tuesday, October 3rd, 2006

Ok, so I signed up for a GamezNFlix account and I have to say, it’s a pretty sweet deal. I’m starting to get games and I’m really loving on the whole thing. However, I have to say that recently I’ve been renting FFVII: Dirge of Cerebrus and I’m not impressed. In fact, it bored me out of my freeking mind. I sat down and got half way though the game and I found myself playing only to be able to finish the game, not because I like the game. I know, for those who haven’t played it and love Final Fantasy 7 you might be upset, thinking I’m crass and stupid. However, I too loved FF VII. It’s a freeking classic and Dirge of Cerebrus is not what I would consider a worthy successor.

It’s not even because it’s an action game. I love action games and at first I enjoyed the game. as an action game it’s not terrible, but unfortonately the Final Fantasy conventions seem to get in the way more than anything. The storyline is boring and the Final Fantasy style of slow story progression and slow storytelling drags the game down to the point that I don’t even want to finish it. That I find to be quite depressing.

The worst part of my experience with this game is that I feel compelled to finish it because it’s a Final Fantasy game, yet I can’t bring myself to waste another five or six hours to get to the ending. This brings up a question I have. Have Final Fantasy games always been this boring or is it just this game? How does this game barely hold my attention for 5 hours when other Final Fantasy games keep my attention for 40+ hours? Where did Dirge of Cerebrus go wrong?

I’ve thought about it and I think it has to do with the mixed-metaphor of an RPG and a action-shooter. The designers did a good job of managing shooter gameplay that is fairly fun and almost satisfying, but the designers didn’t push the envelope on the storytelling. Instead, they kept the traditional Final Fantasy storytelling which is just too slow for this game type. Dirge of Cerebrus should have just stuck with the simplicity of shorter story segements and more action.

In short, avoid this game unless you just can’t help yourself but do yourself a favor and rent it. This game is NOT a keeper. Look elsewhere. Anyone else suffered through this dirge?