Do you remember PGR 3? C’mon it wasn’t even that long ago! It’s a quality game. It has lots of cars, it has decent tracks, and it’s pretty fun. The kudos system works pretty well. This past weekend I spent some quality time with PGR 3 and it brought back the good and bad memories of the series for me.
Obviously the big thing about the Project Gotham series was that it oozed fun with the kudos system. Instead of taking turns perfectly, it encouraged style and flair. It also made you want to take risks which was all the better. Being a fan of the series, I’ve played all of them up to PGR 3. Sorry, PGR4, I haven’t made it that far yet.
My big gripe with the game is its bizarrely steep challenge curve. The easy mode is perhaps a bit too easy, normal is what it should be, but beyond that, the game goes into a strange brew of luck and skill to determine if you pass a race. I’m all for skill in racing games, but some of those top difficulty level runs are just plain ridiculous. Seriously.
Online play works well, but it’s too bad that you can’t take guests online. That would have made it even more fun. For a game that came out so early in the Xbox 360’s lifecycle, PGR 3 still holds up very well and is a ton of fun to play. I only wish there was a bit more variety toward the end of the game. The career mode tends to devolve into elimination or street races, which is fine, but the kudos challenges were always the most fun(and frustrating) in the previous games. d